EA confirms layoffs across Battlefield studios after Battlefield 6 sales success

EA confirms layoffs across Battlefield studios despite Battlefield 6 selling seven million copies in three days

Photo: Reuters

Electronic Arts has confirmed layoffs across several studios working on the Battlefield franchise, despite the recent commercial success of Battlefield 6.

The job cuts affect employees across four development studios involved in the series: DICE, Criterion, Ripple Effect and Motive Studios.

The company said the move is part of an organisational “realignment” designed to better align teams working on the franchise.

According to a statement provided by an EA spokesperson, the changes were made to adjust the Battlefield organisation and respond to community priorities. The spokesperson added that the franchise remains a central focus for the publisher.

“The changes affect the Battlefield organisation to align teams around community priorities,” the spokesperson said, adding that Battlefield continues to be one of the company’s “biggest priorities”.

EA said it is continuing to invest in the franchise and that development decisions are being guided by player feedback as well as insights gathered through Battlefield Labs.

The layoffs come months after the release of Battlefield 6 in October. The title sold more than seven million copies within its first three days on sale, according to EA.

In its Q3 fiscal year 2026 report, the publisher described the game as the “best-selling shooter title of 2025”.

During the same quarter, EA reported net revenue of more than $1.9 billion.

The company did not disclose how many employees were affected by the restructuring. Reports indicate that the changes impact multiple offices connected to the Battlefield development teams, although all four studios are expected to remain operational.

The announcement may come as a surprise to some employees, given the sales performance of the latest Battlefield release.

The move follows other workforce changes across the video game industry in recent months. Full Circle, another EA-owned studio responsible for developing skate, announced layoffs and restructuring in February. 

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