Ghost of Yotei becomes first open-world game to add Lo-fi mode for immersive exploration
Photo: IGN
Ghost of Yotei has revealed a new Lo-fi mode during its State of Play presentation, expanding on its Kurosawa Mode from Ghost of Tsushima while adding fresh creative features.
Kurosawa Mode returns, transforming the experience with monochromatic visuals in honour of the filmmaker, but Sucker Punch Productions has introduced two additional modes for the sequel.
Japanese filmmaker Takashi Miike is honoured with Miiko Mode, which brings the camera closer during combat and enhances blood and mud effects, intensifying the experience. “Toggling Miiko Mode on brings the camera closer during combat to ratchet up the intensity.”
The third mode, honouring Cowboy Bebop director Shinichirō Watanabe, introduces Lo-fi music to the game. “While playing with this unique mode active, Lo-fi music, including new tracks made by Watanabe himself, will complement our every action as we stroll through the lands of Ezo.”
The Lo-fi mode pairs new tracks with exploration, enhancing the game’s sense of atmosphere while maintaining Ghost of Tsushima’s prioritisation of environmental design and calm moments within its world.
Ghost of Yotei appears set to continue the tradition of providing the sense of zen fans felt exploring in Ghost of Tsushima, creating a deeply immersive experience for players in its recreation of 1200s Japan.