The Game Awards 2024, hosted by Geoff Keighley, delivered a thrilling night of gaming announcements, trailers, and surprises.
Here’s a recap of the most significant reveals from the industry’s most anticipated event.
CD Projekt unveiled The Witcher 4, introducing a cinematic glimpse of Ciri as the protagonist in a mature, open-world RPG. Not to be outdone, FromSoftware revealed Elden Ring: Nightreign, a standalone cooperative adventure set in a new map teeming with unique bosses and lore.
Obsidian showcased gameplay for The Outer Worlds 2, promising improved mechanics and humor. Fans of roguelike games were treated to a first look at Slay The Spire 2, launching in early access in 2025, while Borderlands 4 brought explosive chaos to the stage with its debut gameplay trailer.
Indie and multiplayer titles also took center stage. Split Fiction, from the creators of It Takes Two, offered a split-screen co-op experience with unique level mechanics. Bandai Namco surprised audiences with Shadow Labyrinth, an adult-focused, reimagined Pac-Man sidescroller. Meanwhile, Steel Hunters unveiled its multiplayer mech-based combat, already available for playtesting.
Fighting game fans cheered for a new Virtua Fighter, while Project Century from Yakuza’s developers promised a historical open-world experience set in 1915. Legendary developer Fumito Ueda teased a grand new project, blending familiar climbing mechanics with a futuristic setting.
With additional announcements for Splitgate 2, Thick as Thieves, and Netflix Games' Steel Paws, The Game Awards 2024 solidified its reputation as the gaming world’s premier showcase for the year’s biggest news and upcoming titles.
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