The latest PS5 firmware system update will make some games run three percentage points faster under some circumstances, discovered in a video by Digital Foundry. The discovery of a performance boost affects the console’s 1000 series launch model and the newly released 1100 series model revision.
Richard Leadbetter, founder of Digital Foundry, compared results of performance tests in “Control Ultimate Edition” and “Devil May Cry 5 Special Edition”, using formerly released PS5 firmware against the new updated software version. The frame graph footage of both the games revealed “DMC5SE” cut scenes, while “Control’s” photo mode was running at a fluctuating rate of 1-2 frames per second higher on the new updated software.
Leadbetter reported in the video that each game was running 1-3 percent faster, with an error margin of only 1 percent. Ray tracing and unlocked frame rates was also observed to be a common component in their occurrence. No other games were mentioned by the founder of Digital Foundry, that have unlocked frame rates of below 60 fps.
Faster performance of games in hardware-side system update may sound unusual, but Microsoft initially launched the original Xbox One in 2013, which had 10 percent of device’s overall GPU processing time reserved for system processing. Sony’s PS5 update on making games faster and its impact on them, has not yet been commented upon by company representatives.
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